Hack into a megacorp and uncover their shady secrets!
Encryption Fantasy
January 2023 – Present
-- Contributions --
- I designed over 50 levels
- I fine-tuned the positions of enemies and the locations of rewards, health crates, and checkpoints. I designed levels to match the player’s skill and regularly added new enemies to keep combat fresh.
- I created intuitive tutorials
- I guided the player toward understanding by using visual clues and carefully framing each tutorial level. It took extensive testing and numerous adjustments to achieve the desired effect.
- I collaborated with writers, artists, and programmers
- I wrote design documents to outline the gameplay and track what new assets were needed. Each meeting, we explained our newest developments to each other and planned our tasks for the next sprint.
Game Designer
- I refined the game's controls
- I wanted simple controls that offered interesting choices. Arcing turns to flank enemies, bouncing off of walls to change directions instantly, and forward dashes to deal damage and dodge projectiles.
- I created 11 enemies and 3 bosses
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I took advantage of everything the player could do with the controls.
I made fleeing enemies to hunt down, tracking enemies to flank, lasers to dash through, missiles to juke, mines to avoid, and more. - I adapted and expanded existing code
- I analyzed code that turned ink files into cutscenes and adapted it to function during gameplay segments. I later expanded it to enable optional dialogue within cutscenes based on in-game variables.